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Event Flash Gordon RPG - Book 2

Vin Moore and the Mysterious Planet, Book 2. A Flash Gordon Adventure, Jun 10
A fast-paced, pulp fiction race against time to stop a double agent from delivering the coordinates of a mysterious planet to General Klytus. A planet that might hold the key to overthrowing Ming, the self-proclaimed ruler of the Universe.
Vincent Moore, professor of archeology at Mingo University, discover the location of an old Planetarium within the frozen landscape of Frigia. One that was rumored to have records of a mysterious, Mongo-like planet that passes within rocketship distance of Mongo every 25 years. These records could hold the key to isolating when the mysterious planet will be within orbit again. A planet that might hold the key to helping Freeman overthrow Ming once and for all. With the help of a small band of friends, Vin heads to Frigia.
During the exploration of the planetarium, the small band of explorers was attacked by a Kytus’ personal guards and a Frost Dragon. At the end of the battle, while the group was exploring the basement level, Flisk escaped through the broken dome. Using the tail of the Frost Dragon as a sled, Flisk escaped into the night with the records of the mysterious planet. When Vin and the rest of the party returned to the main level, they discovered Flisk was missing along with the tail of the Frost Dragon. Outside, Jaq, a giant in the party, finds what appears to be sled tracks left by Flisk riding the Frost Dragon's tail down the mountainside. On the assumption Flisk is trying to deliver the records to Ming, the race is on to hunt Flisk down.

Includes RPG Credits for the Game Master

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