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Event Battletech Alpha Strike [SunBAS]



The commline ablaze with determination. An army of war-forged metal titans on the heights.

The enemy entrenched in the valley below, weapons charged and loaded.

Then you give the order, and armies surge toward each other, banners streaming as lasers, autocannons, and missiles sear and shatter! Will your star-spanning empire win the day? Only you will decide!

It is the 32nd century. For a millennia, mankind has waged wars across thousands of worlds in human-occupied space. The Great Houses. The Clans. The Periphery. A myriad of star empires claiming ascendance, as others wane or fall. They marshal MechWarriors who owe them fealty, each one the master of a towering avatar of destruction: the BattleMech.

Now you are given command of these modern-day knights, dropped onto a battlefield: use your wits and skill to bring victory, or end up a casualty on a forgotten world.

BattleTech is the world’s greatest armored-combat game. And in Alpha Strike, you take command of large-scale engagements with tabletop-miniatures gameplay designed for the modern wargamer. Inside includes everything you need to start tossing dice and charging toward the enemy on your gaming table.

Alpha Strike is a fast-playing game of armored combat set in theBattleTech universe, where ongoing warfare and neo-feudalism are the norm. In this future, the pinnacle of human technology is the BattleMech, a hulking, robotic war machine weighing up to 100 metric tons, and bristling with weapons and armor. Piloting these BattleMechs are MechWarriors, the elite warriors of the Great House and Clan armies alike. While the battlefield is also home to the vast gamut of infantry, combat vehicles, aerospace fighters, the BattleMech reigns supreme.

With the Alpha Strike rules, players simulate battles between armies with miniatures representing the various battlefield units, and model terrain representing the battlefield itself. Statistical data for each battlefield element is tracked using unit cards, measuring the element’s mobility, armor, firepower, and special abilities. Dice are used to resolve attacks between elements, with successful attacks delivering damage that degrades each unit’s performance.

The winner of an Alpha Strike scenario is often the player whose army is the last one standing, but—as in real life—tactics and
mission objectives can evolve beyond even that simple definition of success.

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