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D&D 5e - Critical Role - Tal'Dorei Campaign Setting Reborn

Release January 18th, 2022


A mockup of the sourcebook Tal'Dorei Campaign Setting Reborn with a blue background, showcasing an airship adventure scene on the cover (illustrated by Genel Jumalon) and bearing the logo, Darrington Press logo, Critical Role logo, and author names Matthew Mercer, Hannah Rose, and James J. Haeck.

Since we launched Darrington Press, one product has been asked for again and again: the popular and out-of-print Tal’Dorei Campaign Setting.

Today, we are delighted to announce that the sourcebook is coming back, in a shiny new form: Tal’Dorei Campaign Setting Reborn—lovingly hashtagged #TalDoreiReborn for short. This definitive sourcebook brings the locations, people, creatures, and character options of Critical Role’s Tal’Dorei to your gaming table, complete with 5th edition stats for new magic items, subclasses, and even the members of Vox Machina. Whether you’re a fan of the original sourcebook or are totally new to Tal’Dorei, this book is for you.

Vastly More Pages and a Changed World

Tal’Dorei Campaign Setting Reborn updates, revises, and expands significantly upon the original. It nearly doubles the page count at a whopping 280 pages, adding content across the board. Further, the very state of the world has changed: the setting of Tal’Dorei has been advanced two decades in its future, to the time of the Mighty Nein in the second campaign of Critical Role. See how the adventures of Vox Machina and the conclusion of Campaign 1 have affected the land!

Everything You Need

Tal’Dorei Campaign Setting Reborn contains everything needed to unlock the rich campaign setting of Tal’Dorei and make it your own:

  • A guide to each major region of Tal’Dorei, with story hooks to fuel your campaign
  • Expanded character options, including 9 subclasses and 5 backgrounds
  • Magic items such as the Vestiges of Divergence, legendary artifacts that grow in power with their wielders
  • Dozens of creatures, many featured in the Critical Role campaigns
  • New lore and updated stat blocks for each member of Vox Machina
The landscape of Zephrah: A village among the clouds on grassy, spiralling mountain peaks. Two individuals look on at the village from near a large purple tree. Two individuals on skysails fly overhead. Art by Kent Davis.

An Unbeatable Creative Team

The sourcebook’s lead designers are Critical Role Game Master and Chief Creative Officer Matthew MercerHannah Rose (Explorer’s Guide to WildemountThe Wild Beyond the WitchlightMythic Odysseys of Theros), and James J. Haeck (Explorer’s Guide to WildemountWaterdeep: Dragon HeistBaldur’s Gate: Descent into Avernus). Additional contributions are provided by Critical Role cast members Laura Bailey, Taliesin Jaffe, Ashley Johnson, Liam O’Brien, Marisha Ray, Sam Riegel, and Travis Willingham; as well as John Stavropoulos (Van Richten’s Guide to RavenloftX-Card, Wizards of the Coast: Game Design Coach) and Aabria Iyengar (Exandria UnlimitedMisfits and MagicPirates of Salt Bay).

An outstanding team of artists bring this campaign setting to life, including Cover Illustrator Genel Jumalon, Lead Character Illustrator Lauren Walsh, Cartographer Andy Law, and interior illustrators Jonah Baumann, Elliott Berggren, Lea Bichlmaier, Hunter Bonyun, Allie Briggs, Conceptopolis, Clara Daly, Kent Davis, Nikki Dawes, Biagio D’Alessandro, Stanislav Dikolenko, Isabel Gibney, John Anthony di Giovanni, Wesley Griffith, Anna Grinenko, Illich Henriquez, Claudia Ianniciello, Linda Lithén, Adrián Ibarra Lugo, Nguyen Hieu, Jessica Nguyen, Ariana Orner, Svetoslav Petrov, Kennef Riggles, Aaron J. Riley, Caio Santos, Jessica Scates, Elisa Serio, Ameera Sheikh, Cyarna Trim, Audrey Vasilchenko, Azra Wheeler, and Zuzanna Wuzyk.

A street view of the busy city of Emon, filled with flowers, lines of clothing and cloth canopies connecting the buildings on either side. In the foreground there are several adventures conversing at a table with a map outside of the